Hanging Trap
Trap that catches Pals passing through it. Pals caught in the trap are easier to catch with Spheres. Only effective on small Pals.
Includes 18 entries Defense
Trap that catches Pals passing through it. Pals caught in the trap are easier to catch with Spheres. Only effective on small Pals.
Bell that sets the alert status for Pals on base. Change Pal behavior to either attack invading enemies, or focus entirely on work whenever you like.
Defensive installation to protect a base from enemies. Place a Pal and it will ignore other work to stay on lookout and prepare for combat.
Trap that immobilizes Pals who step on it. The capture rate with the sphere increases when a Pal is trapped. Only effective on small Pals.
Gate large enough for big Pals to pass through. Made from wood, it breaks easily.
Massive defensive wall to prevent enemy intrusions. Made from wood, it breaks easily.
A bear trap to immobilize large Pals. The capture rate with the sphere increases when a Pal is trapped. Only effective on large Pals, small Pals will not be caught.
No description available
Massive defensive wall to prevent enemy intrusions. Made from stone, it is reasonably sturdy.
Trap that explodes when a Pal steps on it. It deals damage to a wide area.
Gate large enough for big Pals to pass through. Made from stone, it is reasonably sturdy.
Trap that electrocutes the Pal that steps on it. The electrocuted Pal has a higher capture rate with the sphere.
Trap that freezes the Pal that steps on it. The frozen Pal has a higher capture rate with the sphere.
Deploy a Pal to operate this defensive installation. Requires Rifle Ammo to use. Place ammo in the chest, and the deployed Pal will automatically load the weapon.
Gate large enough for big Pals to pass through. Made from metal, it is extremely durable.
Massive defensive wall to prevent enemy intrusions. Made from metal, it is extremely durable.
No description available
No description available