Sandbag
A defensive installation for protecting a base from enemies. When a Pal is assigned, it will stop other work and stay on lookout and prepare for combat.
Includes 19 entries Defense
A defensive installation for protecting a base from enemies. When a Pal is assigned, it will stop other work and stay on lookout and prepare for combat.
Bell that sets the alert status for Pals on base. Change Pal behavior to either attack invading enemies, or focus entirely on work whenever you like.
Massive defensive wall to prevent enemy intrusions. Made from wood, it breaks easily.
Gate large enough for big Pals to pass through. Made from wood, it breaks easily.
Trap that catches Pals passing through it. Pals caught in the trap are easier to catch with Spheres. Only effective on small Pals.
Trap that immobilizes Pals who step on it. The capture rate with the sphere increases when a Pal is trapped. Only effective on small Pals.
Massive defensive wall to prevent enemy intrusions. Made from stone, it is reasonably sturdy.
Gate large enough for big Pals to pass through. Made from stone, it is reasonably sturdy.
A bear trap to immobilize large Pals. The capture rate with the sphere increases when a Pal is trapped. Only effective on large Pals, small Pals will not be caught.
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Massive defensive wall to prevent enemy intrusions. Made from metal, it is extremely durable.
Gate large enough for big Pals to pass through. Made from metal, it is extremely durable.
Trap that explodes when a Pal steps on it. It deals damage to a wide area.
Trap that electrocutes the Pal that steps on it. The electrocuted Pal has a higher capture rate with the sphere.
Trap that freezes the Pal that steps on it. The frozen Pal has a higher capture rate with the sphere.
A defensive installation for protecting a base from enemies. When a Pal with Handiwork suitability is assigned, it will continuously defend the base using a machine gun.
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